Treasure faces restructuring due to financial crisis, to terminate game operations and TreasureChain
According to Bijie.com, on April 3, John, chief contributor of the chain game ecosystem Treasure DAO, announced that he will terminate game operations and Treasure Chain due to deteriorating financial conditions. Documents show that its operating expenses are as high as $8.3 million per year, while the current treasury is only $2.4 million, which was originally expected to last until July 2025. Chief Contributor John regained his leadership role, revealing that the team had once reached 40 people, with an annual labor cost of $6.1 million and an infrastructure cost of $3 million, of which the Treasure Chain had a fixed annual cost of $450,000. Faced with the pressure of survival, DAO has laid off 15 employees and decided to terminate game release support and Treasure Chain to assist partners in moving to other chains. To extend the funding runway, John proposed to withdraw the idle $785,000 from market maker Flowdesk. If approved, the stablecoin balance will increase to $3.2 million, and operations will be optimistically extended to February 2026. In addition, Eco Fund holds 22.3 million MAGIC (worth $2.3 million), but if MAGIC prices plummet, DAO may be unsustainable between December this year and February next year. The new future strategy will focus on four major products: market, Bridgeworld, Smolworld and AI agent expansion technology, aiming to demonstrate the application potential of MAGIC through Smols and Bridgeworld, and develop Neurochimp agents to enhance market competitiveness. Community conference calls and governance proposals are coming soon, including retirement of Treasure Chain, adjusting market positioning, etc., with the goal of reversing the current decline by streamlining operations.